FEATURES AND BUG FIXES
特性和漏洞修复
VANILLA PARITY
原版特性同步
SPECTATOR MODE (EXPERIMENTAL)
旁观模式 (实验性游戏特性)
- Water fog is no longer removed for players in Spectator Mode (MCPE-161105)
- 现在不会为旁观模式下的玩家移除水雾了 (MCPE-161105)
GAMEPLAY
玩法
- Fixed fall damage accumulating while the player is in a Trapdoor block at the top of a bubble column (MCPE-158858)
- 修复了玩家处在气泡柱顶部的活板门方块时的摔落伤害计算 (MCPE-158858)
MOBS
生物
- Fixed a bug where mobs with a long hit range could hit players through walls (MCPE-55790)
- 修复了攻击距离较远的生物可穿墙攻击玩家的漏洞 (MCPE-55790)
USER INTERFACE
用户界面
- Fixed a bug in Pocket UI where items could be dropped in the dark-grey areas around the item grid in the Crafting Table screen
- 修复了携带版 UI 中,工作台界面中的物品可被放置在物品槽周围深灰色区域的漏洞
- Fixed a bug in Pocket UI where items could be dropped in the dark-grey areas around the item grid in the inventories for the Horse, Mule, Donkey, and Llama
- 修复了携带版 UI 中,马,骡,驴和羊驼背包界面中的物品可被放置在物品槽周围深灰色区域的漏洞
- Fixed a bug where the death screen message was visible when the showdeathmessage gamerule was set to false
- 修复了 showdeathmessage 游戏规则禁用时,死亡界面的消息仍然可见的问题。
VANILLA PARITY
原版特性同步
- Sweet Berries can now be planted on Farmland (MCPE-99632)
- 甜浆果现在可以种植在耕地上了 (MCPE-99632)
- Changed bubble column strength to match Java Edition (MCPE-158858)
- 修改了气泡柱的强度,以与 java 版相匹配 (MCPE-158858)
BLOCKS
方块
- Dirt Path and Farmland block collisions are now one texel lower (MCPE-12109)
- 土径和耕地方块的碰撞体积低了一个纹理元 (MCPE-12109)
- Players now sink in Soul Sand and Mud blocks (MCPE-154973)
- 玩家现在可以陷入灵魂沙和泥巴方块了 (MCPE-154973)
- Players swimming above Mud will not have their screen covered (MCPE-153737)
- 在泥巴上游泳的玩家的屏幕不会被遮挡了 (MCPE-153737)
- Projectiles landing on Mud will not repeatedly shake (MCPE-153744)
- 抛射到泥巴上的抛射物不会反复抖动了 (MCPE-153744)
- Amphibious mobs no longer have trouble pathfinding around Mud Blocks (MCPE-153961)
- 两栖生物在泥巴方块附近寻路时不会遇到问题了 (MCPE-153961)
MOBS
生物
- Ravager now can be hurt by Evoker Fangs
- 劫掠兽现在可被唤魔者尖牙伤害
- Increased Ravager collision box size to match Java Edition (MCPE-142171, MCPE-45531)
- 增加了劫掠兽的碰撞箱体积,以与 java 版相匹配 (MCPE-142171, MCPE-45531)
- Increased Ravager speed to match Java (MCPE-48145)
- 增加了劫掠兽的移动速度,以与java 版相匹配 (MCPE-48145)
COMMANDS
命令
- Added new overload to the /summon command that adds rotation arguments
- 为命令 /summon 添加了新的重载,添加了旋转参数
- New overload is /summon [ spawnPos : x y z] [yRot: float] [xRot: float] [spawnEvent: string] [nametag: string]
- 新的重载是 /summon [ spawnPos : x y z] [yRot: float] [xRot: float] [spawnEvent: string] [nametag: string]
- Previous overload ‘/summon [ spawnPos : x y z] [spawnEvent: string] [nametag: string]’
- 原先的重载是 ‘/summon [ spawnPos : x y z] [spawnEvent: string] [nametag: string]’
TECHNICAL UPDATES
技术性更新
STABILITY AND PERFORMANCE
稳定性和性能
- Fixed a crash that could occur when using the hasItem selector and specifying a negative value for the item’s data (MCPE-152314)
- 修复了使用 hasItem 选择器并为物品数据指定一个负值时可能引起的崩溃 (MCPE-152314)
EXPERIMENTAL FEATURES
实验性特性
COMMANDS
命令
- Implemented the “/execute facing ” and “/execute facing entity ” commands
- 实现了 “/execute facing ” 和 “/execute facing entity ” 指令
- Implemented the “/execute align ” command
- 实现了 “/execute align ” 指令
DATA DRIVEN BLOCKS
数据驱动方块
- “minecraft:direction” is no longer exposed as a data-driven blockProperty. Blocks throw a content error when the “minecraft” namespace is used
- “minecraft:direction” 不再被视作一个数据驱动的 blockProperty. 使用 “minecraft” 命名空间时,Blocks 将会抛出一条内容错误
GAMETEST FRAMEWORK
Gametest 框架
- Removed built-in GameTest Behavior Packs
- 移除了内置的 GameTest 行为包
GENERAL
通用
- Added flag is_hidden_in_commands in menu_category to control whether or not a block can be used in commands
- 将标志 is_hidden_in_commands 添加到了 menu_category 中,来控制一个方块是否可被用到指令中
来源:苦力怕553