我的世界Java版 1.19.1-pre2 发布

CHANGES IN 1.19.1 PRE-RELEASE 2
1.19.1-pre2 的修改内容


We’ve added the ability to see the signing status of chat messages – this is so you can easily tell when a server is tampering with, or removing the signing security of, their players’ messages.

我们添加了查看聊天信息签名的新功能——这样你就可以很容易的知道一个服务器什么时候修改了或者关闭了他们玩家消息的安全签名。

CHAT TRUST STATUS
聊天可信状态

  • Messages that are not signed with the Secure Chat system, or have been tampered with by the server will now be marked
  • 没有经过安全聊天系统签名或者被服务器篡改过的消息现在会被标记
    • Messages with missing or invalid signatures are marked as “Not Secure”
    • 缺少签名或者无效签名的消息会被标记为 “不安全”
    • Messages that are detected as modified are marked as “Modified”
    • 被篡改过的消息会被标记为 “被修改”
  • The trust status of messages are displayed with both a colored indicator and an icon
  • 消息的可信状态现在会用彩色指示器和图标来显示
    • The colored indicator is always visible
    • 彩色指示器会始终保持可见状态
    • The icon is only visible when the chat screen is open
    • 图标仅会在聊天界面打开时可见
  • Hovering over the icon will provide more information about the trust status
  • 指针悬停在图标上时会提供更多关于可信状态的信息
    • For modified messages, the original secure text will also be displayed in the tooltip
    • 对于被修改过的消息,原始安全文本也会被显示在提示框中

TECHNICAL CHANGES IN 1.19.1 PRE-RELEASE 2
1.19.1-pre2 的技术性修改

CHAT TYPES
聊天类型

  • Chat types added to the chat_types registry are now only used for player chat, and not system messages
  • 添加到 chat_types 注册表的聊天类型现在仅被用于玩家聊天,而不会被用于系统消息
    • The system and game_info chat types have been removed
    • system 和 game_info 聊天类型被移除了
  • Chat types have been simplified and are now only required to define chat and narration decorations
  • 聊天类型已被简化,现在只需要定义 chat 和 narration 装饰
    • Chat types no longer support overlays
    • 聊天类型不再支持覆盖
    • A system message should instead be used to display overlays
    • 应该用一个系统消息来替换掉覆盖物

SERVER.PROPERTIES
SERVER.PROPERTIES 文件

  • enforce-secure-profile is now defaulted to true for dedicated servers
  • enforce-secure-profile 在专用服务器中现在默认为 true

FIXED BUGS IN 1.19.1 PRE-RELEASE 2
1.19.1-pre2 修复的漏洞

  • MC-253112 – The game output console is logged with warnings regarding chat packets with invalid signatures when using entity selectors within commands
  • MC-253112 – 在命令中使用实体选择器时,游戏输出控制台会记录关于聊天数据包带有无效签名的警告
  • MC-253121 – Entities and other non-player chat message sources appear as players on the Select Chat Messages to Report screen
  • MC-253121 – 实体和其他非玩家的聊天消息发送者会在“选择要举报的聊天消息”界面中被当作玩家显示
  • MC-253493 – The descriptions of report categories can once again overlap the “Description:” subtitle
  • MC-253493 – “举报类别”的描述文本又与标题“描述:”交叠了
  • MC-253495 – Selection boxes of fields within the “Select Report Category” menu list don’t contain white outlines when selected using the TAB key
  • MC-253495 – 在“请选择举报类别”菜单的列表中使用 Tab 键导航时,消息选择框不带白色边框
  • MC-253497 – Entities and other non-player chat message sources appear in the Social Interactions menu
  • MC-253497 – 实体和其他非玩家的聊天消息发送者会出现在社交菜单当中
  • MC-253501 – Long messages within the “Select Chat Messages to Report” menu can extend beyond selection boxes and past the scroll bar
  • MC-253501 – “请选择要举报的聊天消息”菜单中,较长的消息文本会超出选择框的轮廓范围和滚动条的位置
  • MC-253517 – Online players cannot connect to offline server because “invalid profile public key signature”
  • MC-253517 – 使用正版验证的玩家无法连接到没有正版验证的服务器,因为“无效的个人资料公钥签名”

来源:寂华



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