我的世界Java版 22w13a 发布

NEW FEATURES IN 22W13A
22W13A 的新增特性


  • Added Allay mob
  • 加入了悦灵
  • Added Ancient Cities
  • 加入了深暗古城

ALLAY
悦灵

  • Allays will collect all the surrounding items that match the item they are holding
  • 悦灵会收集与手持物品相匹配的物品
  • Allays will like a player who hands them an item and will bring the items they collect to their liked player
  • 悦灵会喜欢上交给它们物品的玩家,然后把收集来的物品交给玩家
  • If the Allay hears a noteblock play, that noteblock becomes the Allay’s favorite noteblock for 30 seconds. The Allay will stay near that noteblock for that duration and bring its collected items to the noteblock instead of to the player
  • 如果悦灵听到音符盒演奏,那么这个音符盒就会成为悦灵的最爱音符盒,持续 30 秒。在此期间,这个悦灵会停留在这个音符盒的附近,并且把物品带给这个音符盒而不是带给玩家
  • Interacting with an Allay with an empty hand will remove the item the Allay is holding
  • 空手与悦灵互动会移除它手上的物品
  • Allays can be found in Pillager Outposts and Woodland Mansions
  • 悦灵生成在掠夺者前哨站和林地府邸里

ANCIENT CITY
深暗古城

Wander the halls of these long-abandoned structures in the Deep Dark depths to uncover some relics long forgotten.
在深暗之域的深处,有着荒废已久的结构。在这些楼阁间漫步,能寻到已被历史遗忘的圣遗物。

  • Ancient City structures spawn in the Deep Dark biome
  • 深暗古城结构出现在深暗之域生物群系
  • In chests, guarded by sculk sensors and shriekers, you can find the new Swift Sneaking enchantment
  • 幽匿感测体和尖啸器守护着这里的箱子,在其中你能发现迅捷潜行附魔。
  • You can also find a new mysterious block called Reinforced Deepslate here, which cannot be obtained in Survival
  • 在这里还有新的神秘方块:加固深板岩(Reinforced Deepslate),在生存模式下无法获取
  • Mobs cannot spawn in Ancient Cities
  • 生物不会在深暗古城中生成

DIFFERENCES COMPARED TO THE EXPERIMENTAL DEEP DARK SNAPSHOT
与实验性快照的区别

  • Many adjustments have been made to Ancient Cities, with new and tweaked structures
  • 深暗古城有很多调整,主要是新加入的和经过修改的结构
  • Loot tables have been adjusted for Ancient Cities, including a separate loot table for the “ice box” structures
  • 调整了深暗古城的战利品表,例如 “ice box” 结构有了单独的战利品表

CHANGES IN 22W13A
22W13A 的修改内容

  • The recipes for minecart with chest/furnace/tnt/hopper are now shapeless
  • 箱子/熔炉/TNT/漏斗等矿车的配方现在是无序的了
  • When broken each minecart variant drops itself as an item, instead of splitting into two items (such as chest and minecart)
  • 破坏矿车的变种会掉落对应的物品,而不是两个分开的物品了(例如掉出一个箱子和一个矿车)
  • Only wool and wool carpets now block the sounds coming from noteblocks
  • 现在只有羊毛和地毯会阻隔音符盒的声音了

TECHNICAL CHANGES IN 22W13A
22W13A 的技术性修改内容

  • Added kill_mob_near_sculk_catalyst advancement trigger
  • 加入了kill_mob_near_sculk_catalyst 进度触发器
  • Sculk shrieker block state changes
  • 修改了幽匿尖啸器的方块状态
  • Renamed some game events
  • 重命名了部分游戏事件

ADVANCEMENTS
进度

NEW TRIGGERS
新的触发器

KILL_MOB_NEAR_SCULK_CATALYST
KILL_MOB_NEAR_SCULK_CATALYST

  • Triggered when a player kills an entity next to Sculk Catalyst
  • 当玩家杀死幽匿催发体附近的实体时触发
  • Conditions:
  • 条件:
    • player – a player for which this trigger runs
    • player – 触发的玩家
    • entity – a predicate for the entity that was killed
    • entity – 谓词:被杀的实体
    • killing_blow – a predicate for how the entity was killed
    • killing_blow – 谓词:实体的被杀害的方式

SCULK SHRIEKER
幽匿尖啸体

  • Added can_summon blockstate to the Sculk Shrieker that determines whether a Shrieker can summon a Warden or not
  • 为幽匿尖啸体加入了方块状态 can_summon,用以决定 Shrieker 是否能召唤 Warden
  • Shriekers placed via worldgen will have can_summon set to true
  • 通过世界生成得到的尖啸体,其 can_summon 为真
  • When a Shrieker is placed or generated via Sculk spread, can_summon is set to false
  • 当尖啸体是通过放置或幽匿块传播生成时,其 can_summon 为假

GAME EVENTS
游戏事件

Some game events have been renamed, with some of those changes to make them more gramatically consistent:
重命名了部分游戏事件,有些修改是为了让它们语法上一致:

  • drinking_finish -> drink
  • entity_killed -> entity_die
  • entity_damaged -> entity_damage
  • elytra_free_fall -> elytra_glide
  • mob_interact -> entity_interact
  • ravager_roar -> entity_roar
  • wolf_shaking -> entity_shake

The following events have been collapsed into block_activate and block_deactivate:
以下事件汇总到 block_activate 和 block_deactivate:

  • block_press
  • block_unpress
  • block_switch
  • block_unswitch

Other miscellaneous changes to game events:
其它游戏事件上的杂项修改

  • ring_bell has been removed and replaced with block_change
  • ring_bell 已移除,用以代替的是 block_change
  • Both shulker_open and shulker_close have been removed in favour of using container_open and container_close
  • shulker_open 和 shulker_close 都移除了,因为已经有了 container_open 和 container_close
  • fishing_rod_cast and fishing_rod_reel_in have been renamed to item_interact_start and item_interact_finish
  • fishing_rod_cast 和 fishing_rod_reel_in 重命名为 item_interact_start 和 item_interact_finish
  • Added ignore_vibrations_on_occluding_block game event tag with subsequent logic
  • 加入了 ignore_vibrations_on_occluding_block 游戏事件标签,以及一些附带的逻辑
  • entity_interact should be dispatched more often when interacting with various mobs
  • entity_interact 在与各种生物互动时会更为频繁的触发了

FIXED BUGS IN 22W13A
22W13A 修复的漏洞

  • MC-249103 – Z-fighting can be seen on the underside of frogs’ feet
  • MC-249103 – 青蛙的脚底存在贴图冲突
  • MC-249110 – Z-fighting textures inside the frog’s mouth
  • MC-249110 – 青蛙的嘴部纹理存在贴图冲突
  • MC-249115 – Frogs spawn with wrong color in some biomes
  • MC-249115 – 一些生物群系中生成的青蛙颜色错误
  • MC-249132 – Frogs are not required to be bred for the Two by Two advancement
  • MC-249132 – “成双成对”进度不要求繁殖青蛙
  • MC-249349 – Dispensing a Bucket of Tadpole dispenses the item, instead of water with a tadpole
  • MC-249349 – 发射蝌蚪桶时会把物品本身发射出去,而不会发射含蝌蚪的水
  • MC-249380 – The locks of chests within chest boats are positioned slightly too high
  • MC-249380 – 运输船中上锁的箱子的锁位置略微偏高
  • MC-249382 – Boats with chest do not drop items contained in chest when destroyed in Creative
  • MC-249382 – 创造模式下,运输船被破坏时不会掉落箱子中的物品
  • MC-249389 – GUI Scale is a slider instead of a button
  • MC-249389 – GUI 缩放调节选项是个滑块,而不是按钮
  • MC-249392 – Options have missing or untranslated names
  • MC-249392 – 选项中有缺失或未翻译的名称
  • MC-249397 – Bottom face of Warden’s right arm missing in ‘warden_bioluminescent_layer’ texture
  • MC-249397 – 监守者右臂的底面缺少 warden_bioluminescent_layer 纹理
  • MC-249398 – Game crash regarding warden
  • MC-249398 – 与监守者有关的游戏崩溃
  • MC-249404 – Boats with Chest aren’t grouped in the recipe book
  • MC-249404 – 运输船在配方书中未正确分组
  • MC-249405 – chatScale option defaults to 0.0 instead of 1.0, causing chat to disappear
  • MC-249405 – chatScale 选项默认为 0.0 而不是 1.0,导致聊天消息不可见
  • MC-249409 – Furnaces, blast furnaces and smokers don’t cook without fuel in the bottom slot, even if they are already fired up
  • MC-249409 – 熔炉、高炉和烟熏炉在燃料槽中没有燃料时会停止烹饪,即便先前已被点火
  • MC-249474 – Four-legged mobs do not sit correctly in a boat with a chest
  • MC-249474 – 四腿生物坐在运输船上时,姿势不正确
  • MC-249642 – Wardens can’t pass over rails
  • MC-249642 – 监守者无法越过铁轨

来源:卡狗



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