我的世界Java版 1.19 实验性快照 1 发布

It is still a work in progress, and nothing – including the structures and the warden – are in their final form.
本快照的所有特性都尚在开发中,所有的特性——包括新增的结构和Warden——都并非最终敲定的特性

CHANGELOG
更新日志

  • Added Deep Dark biome to the Overworld
  • 在主世界中添加了 Deep Dark 群系。
  • Added Ancient City structures to the Deep Dark
  • 在 Deep Dark 群系中添加了 Ancient City 结构。
  • Added Darkness mob effect
  • 添加了 Darkness 状态效果。
  • Added Sculk, Sculk Veins, Sculk Catalyst and Sculk Shrieker blocks
  • 添加了 Sculk、Sculk Veins、Sculk Catalyst 和 Sculk Shrieker 方块。
  • Re-added Sculk Sensor to the Creative Mode menu
  • 在创造模式物品栏中重新添加了 Sculk Sensor。
  • Sculk Sensors now always activate when stepped on, even when sneaking
  • 只要踩到 Sculk Sensors,它就被被激活,无论是否潜行。
  • Sculk Sensors can now only be obtained with Silk Touch, otherwise they drop XP
  • 仅能通过“精准采集“附魔来采集 Sculk Sensors,否则它们会掉落经验。
  • Added the Swift Sneak enchantment
  • 加入了 Swift Sneak 附魔。
  • Added Warden mob
  • 加入了 Warden 生物。

Ancient City
Ancient City

Wander the halls of these long-abandoned structures in the Deep Dark depths to uncover some relics long forgotten.
在黑暗与深邃之深处,漫步于这废弃的漫长走廊,探求那被时光冲刷的遗物。

  • Ancient City structures spawn in the Deep Dark biome
  • Ancient City结构生成于Deep Dark群系
  • In chests, guarded by sculk sensors and shriekers, you can find the new Swift Sneaking enchantment
  • 在sculk sensors和shriekers守卫的箱子之中,你会发现一些包含了新附魔—— Swift Sneaking 的物品。
  • You can also find a new mysterious block called Reinforced Deepslate here, which cannot be obtained in Survival
  • 你同样可以发现一种神秘的方块,被称为 Reinforced Deepslate,而它无法在生存模式中获得。
  • Mobs cannot spawn in Ancient Cities
  • 生物无法生成于Ancient Cities之中。

Known Issues
已知问题

  • Ancient City structures extend far beyond the Deep Dark biome, even though they start there
  • Ancient City结构可能会延伸至Deep Dark群系之外, 尽管该结构会在Deep Dark群系之中生成
  • Aquifers can sometimes intersect with Ancient City structures and submerge/destroy big chunks of the structure
  • 含水层有时会与 Ancient City 结构交错生成,从而导致大部分的结构被水淹没/破坏。

Darkness
Darkness 状态效果

  • A new mob effect unique to the Warden and Sculk Shrieker, which will afflict you with it when nearby.
  • 一种新的状态效果,仅生效于于 Warden 和 Sculk Shrieker,当你在拥有该效果的 Warden 和 Sculk Shrieker 附近,会影响你的视觉
  • Lowers the gamma down at an equivalent of “Moody” while having this effect.
  • 在该效果生效期间,将会强制降低游戏 Gamma 值到等同于“昏暗”的效果。
  • In periodic pulses, will lower the overall brightness of the world so that the darkness creeps up against light sources.
  • 在一个周期中,将会降低总体的世界亮度,因此黑暗将会爬上你的光源。
  • When the Warden is around, torches will be more important than ever!
  • 当 Warden 在附近时,火把将会比平时更加重要!
  • A new Accessibility slider has been added in your Options menu called “Darkness Effect”
  • 在你的设置菜单中,添加了一个新的滑动设置选项,命名为“Darkness Effect”。
  • Controls how dark the Darkness effect gets when a Warden or Sculk Shrieker gives it to you, but will not affect the fog distance
  • 控制 Warden 或 Sculk Shrieker 在 Darkness 效果下影响你的程度,但并不会影响迷雾距离。

Deep Dark
Deep Dark 群系

Dig into the depths far underground to uncover the darkest biome in Minecraft – the Deep Dark.
向更深处的地下挖掘,探索 Minecraft 中最黑暗的群系——Deep Dark。

  • Dimly lit and eerie, the Deep Dark is sure to strike fear into the hearts of even the most brave player
  • 昏暗而可怖,Deep Dark 群系能将恐惧敲入任何人的内心中——乃至最为勇敢的玩家。
  • The floor of the Deep Dark is covered in sculk
  • Deep Dark 的地面被 sculk 覆盖。
  • The only mob that calls the Deep Dark home is the Warden
  • 唯一将 Deep Dark 视为家园的生物便是 Warden。

Sculk
Sculk 系列

The rattling tendrils of the Sculk Sensors had to come from somewhere, right? Introducing Sculk, a new family of blocks that dwells in the Deep Dark.
Sculk Sensors 那咯吱作响的卷须一定得有个来源,对吧?让我们介绍一下 Sculk,Deep Dark 群系中的系列方块。

  • Added Sculk block
  • 加入了 Sculk 方块
    • When Wool blocks are placed on a Sculk block, it will let nearby Sculk Sensors know, preventing that vibration from being occluded
    • 当羊毛方块放置在 Sculk 方块上时,会让附近的 Sculk Sensor 得知,并让波动不被阻挡。
  • Added Sculk Vein block
  • 加入了 Sculk Vein 方块
    • These veins are found on the edge of Sculk patches
    • 位于 Sculk 斑块的边缘处
    • Similar to Glow Lichen, they can be placed in any orientation
    • 与发光地衣类似,可以在任意朝向放置
    • Sculk Vein can be waterlogged
    • Sculk Vein 可以含水
  • Added Sculk Shrieker block
  • 加入了 Sculk Shrieker 方块
    • Notable for its boney appendages, this block responds to Sculk Sensors detecting vibrations by sending out a warning call to distant Wardens.
    • 这个方块有着明显的骨齿,当接收到Sculk Sensors因波动而发出的信号时,它就会向远处的Warden发出警告的尖叫
      • Watch out when stepping on them, as they will feel that too and send out a call!
      • 注意不要踩在他们头上,因为他们同样会察觉到并发出警报!
    • Initially it may take some time for a Warden to arrive, but you’ll hear it responding in the distance…
    • 最开始的时候 Warden 过来会需要一些时间,但是你能听到从远处传来的呼应……
    • Once it’s close enough, a call from the Sculk Shrieker will summon the Warden nearby – be prepared!
    • 如果距离足够近,Sculk Shrieker的呼叫会立刻在附近召唤 Warden——请做好准备!
    • Sculk Shriekers can be found generating in the Deep Dark or growing from Sculk Catalysts.
    • Sculk Shriekers 会在 Deep Dark 生成,或者通过 Sculk Catalysts 生长出来
  • Added Sculk Catalyst block
  • 加入了 Sculk Catalyst 方块
    • A mysteriously soul-emitting block that blooms when mobs die within an 8 block radius
    • 散发着灵魂的神秘方块,如果有生物在其8格内死亡,就会生长
    • Mobs that perish in the presence of the catalyst will not drop their experience
    • 在有 catalyst 的地方死亡的生物不会掉落经验
    • Instead, a bubbling charge will be created at the place the mob perished
    • 生物死亡时会出现的是泡泡状的火花
    • This charge from mobs will spread through Sculk Veins and Sculk blocks in random directions until they find a valid substrate they can convert into Sculk
    • 这个火花会在 Sculk Vein 和 Sculk 方块之间以随机方向穿梭,直到发现一个能转化为 Sculk 方块的基底方块
      • The value of the charge is directly proportional to the amount of XP the perished mob would have dropped, and each time a block is converted into Sculk it will remove 1 value from that charge
      • 火花的强度取决于死亡生物的经验值,每转化一次 Sculk 方块就会减少一点强度
      • This charge in the Sculk blocks and Sculk Veins will eventually decay, but it will decay much, much slower in the close vicinity of the Sculk Catalyst, and much faster away from its host
      • 在 Sculk 方块与 Sculk Vein 之间穿梭的火花会逐渐衰弱,但是在靠近 Sculk Catalyst 的时候会衰弱得很慢,而在远离宿主时衰退很快
      • If the charge decays 4 blocks away from the catalyst, it has a chance of growing a Sculk Sensor or a Sculk Shrieker
      • 如果火花在远离 catalyst 4格的地方衰退,就有可能生长出 Sculk Sensor 和 Sculk Shrieker
      • Charges and their values also merge when they move to the same position
      • 火花及其强度在相遇时会合并
  • All Sculk family blocks require Silk Touch to acquire. Otherwise, they drop experience when mined
  • 所有 Sculk 类方块需要精准采集才能挖掘,否则就只会掉落经验
  • The efficient tool for all Sculk family blocks is the Hoe
  • Sculk 类方块的效率工具是锄
  • Made Sculk Sensor available in creative mode
  • Sculk Sensor 现在可在创造模式中获得了

Swift Sneak
快速潜行

Imbue your boots with this shiny new enchantment to move as fast while crouching as you would normally walk!
给你的靴子附上这个崭新的魔咒,就能让你在潜行时和走路一样快!

  • This enchantment can be found exclusively in chests in Ancient Cities, and has 3 levels
  • 这个附魔只会在 Ancient City 出现,一共有三个等级
  • When applied, it will increase your movement speed while crouching
  • 有了这个魔咒,就能增加潜行时的移动速度
  • Can only be applied to boots, and cannot be combined with Soul Speed, Frost Walker, or Depth Strider
  • 只能附魔到靴子上,不能与灵魂疾走,冰霜行者和深海探索者共存

Warden
Warden

The horror of the Deep Dark! A creature with no eyes, roughly resembling the Sculk that can be found throughout the Deep Dark, the Warden is an unstoppable force of nature that inhabits this biome
Deep Dark里的恐怖生物!这个生物没有眼睛,与 Deep Dark 中随处可见的 Sculk 有些相似。Warden 是栖息在这个生物群系中无可阻挡的自然之力。

  • Just like Sculk Sensors, these terrifying creatures use vibrations as a means to navigate their environment
  • 与 Sculk Sensor 一样, 这些可怕的生物使用振动来感受世界。
  • When vibrations aren’t enough, they will also use a sense of smell to track down their prey – you can observe them sniffing their surroundings to get closer to unsuspecting players and mobs
  • 如果振动的强度不大,他们也会使用嗅觉来追踪它们的猎物——你会观察到它们探测周围,接近毫无察觉的玩家与生物。
  • To add to their myriad of ways to detect you, try not to get too close! If you collide with a Warden, it will notice you
  • 它们发现你的方式多种多样,所以不要靠得太近!如果你撞到了 Warden 身上,它们也会发现你
  • In the Deep Dark, Wardens are everywhere – you just can’t see them. They slumber beneath your feet, and only dig out when enough Sculk Shriekers have alerted them of your presence
  • 在 Deep Dark, Warden 到处都是——你只不过是看不到它们而已。它们沉睡在你的脚下,如果有足够的 Sculk Shrieker 发现了你并发出警告,Warden 就会破土而出。
  • Watch your step: the more vibrations a Warden detects, the angrier it will get. You can hear and see this from how fast the souls in its chest are beating
  • 注意你的脚下:振动得越激烈,Warden 的怒气就会越高。通过它们胸腔内灵魂的跳动速度,你就能通过视觉和听觉来得知它们的怒气程度。
  • Once a mob has pushed beyond the Warden’s anger threshold, it will face its prey and roar before charging
  • 如果有生物让 Warden 的怒气超过了阈值,它就会面朝猎物,在开始冲撞前发出咆哮。
  • If, however, you keep the Warden from noticing you or getting angry for 60 seconds, it will dig back underground and despawn
  • 不过,如果你能让 Warden 连续 60 秒都未能察觉到你/产生怒气,那么它就会重回土地消失掉。
  • They have a special interaction with thrown projectiles
  • Warden 对投掷物有特别的互动
    • If the Warden receives two projectile vibrations within 5 seconds of one another, it will grow angrier at the shooter
    • 如果 Warden 在5秒内连续接受到两个投掷物产生的振动,就会将仇恨转移到发射者身上
    • If the Warden receives a projectile vibration more than 5 seconds from the last projectile, it will not grow angrier at the shooter
    • 如果两个投掷物的振动产生相差超过5秒,那么它就不会对发射者产生仇恨
    • This allows you to strategically distract the Warden without it getting angry while you take loot from nearby chests
    • 这可以让你在不惹怒 Warden 的情况下把它引诱走,然后拿走附近箱子里的战利品。
  • Unfortunately for all players, Wardens will also disable shields when they hit them with their fists
  • 对玩家来说有个坏消息:Warden 出拳的时候,被打中的盾牌会失效
  • They do not drop any loot
  • 他们并没有任何掉落物。
  • Wardens are powerful creatures, and it is often better to sneak around one that has emerged instead of taking it head on – you’ve been warned
  • Wardens 是一种强大的生物,如果 Warden 突然蹦出来,最好悄悄绕着走,不要上去硬刚——已经警告过你了哈。

来源:卡狗



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