It’s time for another update, and here’s a list of what is new in this week’s Beta! As always please search and report any bugs you may find at bugs.mojang.com .
又到了更新的时候了,这里就是本周Beta里的新东西了!一如既往的,请寻找任何你能发现的bug,并在此反馈给我们:bugs.mojang.com。
Experimental Features
实验性特性
Frog Spawn
蛙卵
- Frog Spawn is no longer invisible when seen from below
- 从下往上看时,蛙卵不再是透明的。
- Frogs and Turtles can now be tempted vertically
- 青蛙与乌龟现在可以被垂直方向上的食物吸引。
Froglight
蛙光灯
- Froglight blocks are no longer randomly rotated, and have gained new textures (MCPE-151514)
- 蛙光灯方块现在不在被随机旋转,并且拥有了新的纹理。 (MCPE-151514)
Goat Horn
山羊角
- A sound now plays when a Horn breaks off a Goat
- 现在当角从山羊身上折断时,会发出一个声音。
- An animation is now shown when using the Goat Horn in both 1st and 3rd person views (MCPE-104158)
- 不论是用第一人称还是第三人称,现在都能看到使用山羊角的动画了。 (MCPE-104158)
Non-Experimental Features and Bug Fixes
非实验性特性与Bug修复
Gameplay
玩法
- Removed water from the extra-block when placing an Amethyst cluster (MCPE-148394)
- 放置紫水晶簇时,将会从额外的方块中移除水分。 (MCPE-148394)
- Reverted fix for Coral Fan pathing
- 撤销了关于珊瑚扇与寻路的修复。
- Please note —— This revert is a temporary change while we consider the feedback given by players,and overall gameplay balance
- 请注意 —— 这个撤销只是一个考虑到玩家反馈以及整体玩法平衡的临时修改。
- Tweaked hunger depletion rate to better match Java Edition (MCPE-56031)
- 调整饥饿消耗率以更好地匹配 Java 版。 (MCPE-56031)
- Players can now properly lose hunger when sprinting or swimming
- 玩家现在将在疾跑/游泳时正确的消耗饱食度。
- Players lose significantly less hunger when jumping
- 玩家跳跃的饱食度消耗显著减少。
- Exhaustion rates can now be tweaked in Behaviour Packs
- 饱食度消耗现在可以在行为包中调节。
Mobs
生物
- Fixed an issue where entities were not protected from fire damage by Fire Resistance effect
- 修复了一个火焰保护效果不能正确保护生物的 BUG。
- Mobs that are riding a boat, for example, can no longer use JumpToBlockGoal (MCPE-150750)
- 坐船的生物现在不能使用 JumpToBlockGoal。 (MCPE-150750)
User Interface
用户界面
- Crouch (sneak) state is now reset when player dies to avoid getting stuck in crouch state after respawning
- 蹲下(潜行)状态现在在玩家死亡时重置,以避免在重生后一直卡在蹲下状态。
- The Resource Packs tab in the new Create New World screen is now available
- 在新的创建世界界面中,将拥有资源包选项卡。
Vanilla Parity
待同步特性
Villagers
村民
- Fishermen Boat trades now change wood type based on Villager biome type
- 渔夫交易的船现在会根据生物群系更换木材种类。
- Clerics now offer Glowstone instead of Glowstone Dust
- 牧师现在提供荧石而不是荧石粉。
- Weaponsmith enchanted Iron Sword trade moved to Novice
- 武器匠的附魔铁剑交易被移动到了“新手”等级。
- Armorer Diamond trade moved to Journeyman
- 盔甲匠的钻石交易移动到了“老手”等级。
Commands
命令
- Using /playanimation command now updates paper doll and inventory character (MCPE-137353)
- /playanimation 指令现在会更新纸娃娃以及物品栏中的人物形象。 (MCPE-137353)
Technical Updates
技术性更新
Add-Ons and Script Engine
Add-Ons 以及脚本引擎
- Using biome-specific vanilla fog settings as default when overriding fog settings
- 当覆盖迷雾设定时,使用群系特定的原版迷雾设定作为默认值。
Commands
命令
- Title commands fired before a client was done joining will now show instead of being ignored
- 在客户端加入前发送的 Title 指令现在将会被展示。
Graphical
图像
- Fixed a case where ray tracing resources would be destroyed prematurely on level exit from an RTX-enabled world
- 修复了光线追踪资源在从启用RTX的世界退出时被过早销毁的情况。
Experimental Technical
实验技术性内容
- Volume definitions are now stored and read from Behavior Packs instead of being part of the level directory
- 功能域定义现在在行为包中读写,而不是作为关卡目录的一部分。
GameTest Framework
GameTest 框架
- BlockInventoryComponent
- BlockInventoryComponent
- Fixed accessing items in a double chest crashing/being inconsistent
- 修复了访问大箱子里的物品是的崩溃/不稳定。
- Added nameTagproperty
- 添加了 nameTagproperty
- Added idproperty
- 添加了 idproperty
- Added MinecraftDimensionTypeswith constants for built-in dimension IDs
- 添加了 MinecraftDimensionTypeswith constants for built-in dimension IDs
- Added spawnItemto spawn an ItemStack in the dimension
- 添加了 spawnItemto spawn an itemstack in the dimension
- Exposed the following components for Entities:
- 公开了实体的以下组件:
- minecraft:can_climb
- minecraft:can_fly
- minecraft:can_power_jump
- minecraft:fire_immune
- minecraft:floats_in_liquid
- minecraft:is_dyable
- minecraft:is_baby
- minecraft:is_charged
- minecraft:is_chested
- minecraft:is_hidden_when_invisible
- minecraft:is_ignited
- minecraft:is_illager_captain
- minecraft:is_saddled
- minecraft:is_shaking
- minecraft:is_sheared
- minecraft:is_stackable
- minecraft:is_stunned
- minecraft:is_tamed
- minecraft:wants_jockey
来源:cutemiku