Edit: We’re now releasing pre-release 5 for Minecraft 1.18. This pre-release contains more bug fixes and a tweak to new cave generation under existing chunks.
编辑: 我们现在已经发布了1.18的第五个预发布版。这个预发布版修复了更多的漏洞,同时调整了现有区块下新洞穴的生成机制。
Changes in 1.18 Pre-release 5
1.18 预发布版 5 的修改内容
- If there is any bedrock at height 0 in a chunk, new world generation will happen under any non-air block at height 0 in that chunk
- 如果一个区块的0层高度处出现了基岩,那么该区块中任何高度为0的非空气方块的下方部分都会重新生成。
Fixed bugs in 1.18 Pre-release 5
1.18 预发布版 5 修复的漏洞
- MC-138118 – Parrot wing texture is reversed on the bottom
- MC-138118 – 鹦鹉翅膀的纹理问题
- MC-148422 – Stripped dark oak log side texture is too bright
- MC-148422 – 去皮深色橡木原木的侧边纹理太亮了
- MC-150567 – Dark oak log top texture bark ring not updated
- MC-150567 – 深色橡木原木顶部树皮的纹理未更新
- MC-162038 – Pillagers have no hood texture
- MC-162038 – 掠夺者没有兜帽纹理
- MC-162803 – Lily Pad mirrors texture when placed
- MC-162803 – 睡莲被放置后,纹理被镜像翻转
- MC-170557 – Spruce door top/bottom has the incorrect texture
- MC-170557 – 云杉木门的顶部和底部纹理错误
- MC-176309 – Illusioner has a few misplaced pixels left in their texture
- MC-176309 – 幻术师的纹理中留下了一些被错误放置的像素
- MC-176824 – Red glass and outline of blue glass are slightly more opaque.
- MC-176824 – 蓝色玻璃的轮廓及红色玻璃的透光度略低
- MC-176833 – Anvil GUI hammer uses an outdated iron pallet
- MC-176833 – 铁砧界面锤子的把手纹理与纹理更新后的样式不匹配
- MC-177664 – Sound system warning messages are spamming the system log
- MC-177664 – 系统日志中,声音系统的警告消息反复显示
- MC-180398 – Too many sounds causes client to stall, limit can be easily reached with rabbits
- MC-180398 – 声音过多会导致客户端卡顿。存在大量兔子时很容易到达声音数上限
- MC-194822 – Glass pane top texture has not changed with the Texture Update
- MC-194822 – 纹理更新后,玻璃板的顶部材质没有改动
- MC-194950 – Cactus in potted cactus is vertically squished
- MC-194950 – 仙人掌盆栽内的仙人掌纹理被竖向挤压
- MC-198007 – Villages replace ice with path blocks instead of wood
- MC-198007 – 村庄中使用草径替换冰而不是木头
- MC-199662 – Extra pixels in cocoa pod textures as of Texture Update
- MC-199662 – 纹理更新后,可可果出现多余的像素
- MC-200046 – Cartography table planks texture is incorrect/slightly outdated
- MC-200046 – 制图台的木板纹理错误/稍稍过时了
- MC-200137 – Lectern base plate texture still uses the old planks texture
- MC-200137 – 讲台基部板材的纹理仍在使用旧的木板纹理
- MC-200956 – Beetroot seeds texture is not vertically centered
- MC-200956 – 甜菜根种子的纹理在垂直方向上不居中
- MC-200957 – Melon seeds texture is not vertically centered
- MC-200957 – 西瓜种子的纹理在垂直方向上不居中
- MC-202910 – Inconsistent highlight color on armor
- MC-202910 – 盔甲的高光部分颜色不一致
- MC-204901 – Side texture for dirt paths hasn’t been updated with the texture update
- MC-204901 – 纹理更新没有更新土径的侧面纹理
- MC-221172 – Warped and Crimson Stems use different top texture from Bedrock Edition
- MC-221172 – 诡异菌柄和绯红菌柄所用的顶部纹理与基岩版不同
- MC-222154 – Cave vines can generate hanging on pointed dripstone
- MC-222154 – 洞穴藤蔓可以在滴水石簇上悬挂生成
- MC-222763 – Armor stands use the old smooth stone slab texture
- MC-222763 – 盔甲架使用了旧的平滑石台阶纹理
- MC-225553 – Oak and iron doors have a line in their textures
- MC-225553 – 橡木门和铁门的纹理中有一条多余的线
- MC-226711 – Carrot crop texture has an incorrect pixel
- MC-226711 – 胡萝卜作物的纹理有一个像素是错误的
- MC-227258 – Flowering Azalea Leaves are in both #minecraft:mineable/hoe and #minecraft:mineable/axe tags, while regular Azalea Leaves (and all other leaves) are only in #minecraft:mineable/hoe
- MC-227258 – 盛开的杜鹃树叶同时存在于#minecraft:mineable/hoe和#minecraft:mineable/axe标签,而一般的杜鹃树叶(以及其他树叶)都只存在于#minecraft:mineable/hoe中
- MC-228900 – Cave vines can generate floating (Recurrence of MC-218817)
- MC-228900 – 洞穴藤蔓生成时浮在半空(MC-218817的复现)
- MC-229977 – Breaking blocks with pistons on the east/west direction causes significant lag
- MC-229977 – 使用东西朝向的活塞破坏方块时,游戏明显迟缓
- MC-231272 – Cave vines can sometimes generate hanging on cobwebs
- MC-231272 – 洞穴藤蔓有时会悬挂在蜘蛛网上
- MC-231818 – You can no longer use the up or down arrow to navigate between servers in the multiplayer menu
- MC-231818 – 多人游戏菜单中,无法使用上下箭头键来选择服务器
- MC-233883 – The hide and show messages buttons in the social interactions menu display their hover text regardless of the position of the cursor
- MC-233883 – 无论光标位于何处,社交互动菜单中的隐藏和显示消息按钮都会显示其悬停文本
- MC-234039 – The back of wild axolotls are off-centered
- MC-234039 – 棕色美西螈的尾部纹理未居中
- MC-235567 – Clusters of dripstone (stalagmites) tend to generate abnormally frequent with thickness “tip” on tall caves
- MC-235567 – 滴水石簇(石笋)往往会不正常地以“很厚的尖尖的”形式频繁生成于高洞穴中
- MC-236723 – The Floating Islands preset does not seem to be generating correctly
- MC-236723 – 浮岛预设世界似乎没有正确生成
- MC-237500 – Azalea trees can generate on top of huge mushrooms, trees & bamboo
- MC-237500 – 杜鹃花树会生成在巨型蘑菇、树和竹子的顶端
- MC-238360 – Rooted dirt cannot replace terracotta
- MC-238360 – 缠根泥土不会取代陶瓦
- MC-238529 – Azalea trees can fail to generate
- MC-238529 – 杜鹃花树生成失败
- MC-238892 – Rooted dirt doesn’t replace red sand
- MC-238892 – 缠根泥土不会取代红沙
- MC-239128 – Sweet berry bushes generate extremely rare in comparison with 1.17.1
- MC-239128 – 与1.17.1相比,甜浆果灌木生成率过低
- MC-239237 – Azalea trees can be generated on icebergs
- MC-239237 – 杜鹃花树会在冰山上生成
- MC-239489 – Melons generate rarely in jungle biomes
- MC-239489 – 西瓜在丛林生物群系中的生成概率过低
- MC-239847 – Chunk blending occasionally produces sharp chunk border edges
- MC-239847 – 区块过渡有时会在区块交界处产生很尖锐的边缘
- MC-241256 – Some feature configs still expect a configured feature instead of a placed feature
- MC-241256 – 某些地物配置依然需要一个已配置的地物,而不是一个放置的地物
- MC-241278 – Azalea trees are no longer generating
- MC-241278 – 不生成杜鹃花树
- MC-241539 – Stone generates in the side of hoodoos
- MC-241539 – 石头在恶地石柱(Hoodoo)的侧边生成
- MC-241566 – Mossy cobblestone boulders generate in a grid pattern in old-growth spruce taigas
- MC-241566 – 在原始针叶林群系中长有苔藓的巨石呈网格状生成
- MC-241588 – Cave vines can sometimes generate hanging on water
- MC-241588 – 洞穴藤蔓生成时偶尔会挂在水里面
- MC-241672 – Mobs don’t panic when burning if standing on blocks placed above water
- MC-241672 – 当生物站在水面上时,燃烧不会使其惊慌
- MC-241728 – Converting world to 1.18 pre-release 2 generates new caves in too many places
- MC-241728 – 将世界转换到1.18-pre2后洞穴生成过于频繁
- MC-241747 – Inconsistent Colors in grindstone gui
- MC-241747 – 砂轮的GUI颜色不一致
- MC-241784 – Some sliders in options menu do not work properly
- MC-241784 – 选项菜单中的一些滑块未正常工作
- MC-241800 – Cannot change numbers for gamerules on world creation
- MC-241800 – 无法在世界创建时更改游戏规则的数字
- MC-241847 – Floating stone platform doesn’t generate in void superflat world preset
- MC-241847 – 虚空超平坦预设世界中不生成石头平台
- MC-241933 – Spore blossoms, cave vines, and pointed dripstones generate indented into the cave surface
- MC-241933 – 孢子花、洞穴藤蔓和滴水石锥生成时陷进洞穴的地表里