Another snapshot hits the streets, and it’s dropping some sick bleats. That’s right, Goats are leaping into this snapshot!
又一份快照来了,带着炫酷的咩咩叫声。没错,山羊跳进了本周的快照!
New Features in 21w13a
New Features in 21w13a
- Added the goat!
- 添加了山羊!
- Added an accessibility option
- 添加了一个无障碍选项
Goat
山羊
- Goats spawn in Mountains
- 山羊会在山地生成
- Goats can scale the sides of mountains with their incredible jumps!
- 山羊可以利用它们超强的跳跃能力在崖壁上攀登!
- Goats can be tempted and bred using Wheat
- 山羊可以使用小麦来驯服与饲养
- Goats are another source of milk!
- 山羊可以产出鲜奶!
Accessibility
无障碍功能
- Added an alternative solid black background color for the Mojang Studios loading screen, toggleable with the “Monochrome Logo” accessibility option
- 添加了纯黑背景的Mojang Studio加载页面,可以通过辅助功能内的 “Monochrome Logo(单色徽标)” 选项来选择是否使用
Changes in 21w13a
21w13a中的变化
- Tweaks to Caves
- 调整洞穴
- Tweaks to Ore Distribution
- 调整矿石分布
- Tweaks to Powdered Snow
- 调整细雪
- Dripstone clusters can now be found rarely in normal caves
- 现在在普通洞穴中会有稀少的滴水石簇生成
- Deepslate blobs can now be found between heights 0 and 16
- 现在可以在0-16层找到深板岩团簇
- Axolotls and glow squids now spawn in underground water sources
- 美西螈和发光鱿鱼现在会在地下水源中生成
- Axolotls will now always chase after and attack squids, glow squids, tropical fish, cod, salmon, pufferfish, drowned, guardians, and elder guardians
- 美西螈现在会主动追击处于水中的鱿鱼、发光鱿鱼、热带鱼、鳕鱼、鲑鱼、河豚、溺尸、守卫者和远古守卫者
- Axolotls now have a two-minute cooldown after hunting non-hostile targets such as fish, squids, etc.
- 在猎杀非敌对生物如鱼、鱿鱼等后,美西螈会有两分钟的冷却时间才会去追猎下一个非敌对生物
- They will prioritize targeting hostile mobs first before hunting.
- 在敌对生物和非敌对生物同时存在时,美西螈将会优先攻击敌对生物
- Bees now see Flowering Azalea (and Flowering Azalea Leaves) as flowers
- 蜜蜂现在会将杜鹃花丛和盛开的杜鹃花丛当做花来采集
- Additions to Wandering Trader and Mason trades
- 添加了新的流浪商人和铁匠的交易内容
- Additions to chest loot tables
- 为箱子的战利品表添加了新内容
Cave Tweaks
洞穴调整内容
- Mineshaft tweak: increased the max length of pillars and chains.
- 矿井调整:增加了废弃矿井中柱子和铁链的最大长度
- Carver tweaks: made carvers less likely to be too flat to walk through.
- 雕刻器洞穴调整:减少雕刻器洞穴因过于平坦而无法走过的可能性。
- Noise cave tweaks:
- 噪声洞穴的调整:
- Increased likelihood of megacaves (large cheese caves)
- 增加了巨型洞穴(即大型芝士洞穴)生成的可能性
- Reduced likelihood of toothpick pillars (tall 1-block thin pillars)
- 降低了牙签状柱子(高的、1格宽的柱子)生成的可能性
- Other tweaks to make the cheese caves more varied and interesting.
- 做了一些其他调整,使芝士洞穴性状更多样
Ore Distribution Tweaks
矿石分布调整
- Slightly more iron
- 稍微增加了铁的生成量
- Larger diamond blobs sometimes form
- 有时会生成更大的钻石团簇
Powdered Snow
细雪
- Powder snow’s durability/hardness was slightly increased
- 稍微增加了细雪的耐久和硬度
- Freeze time has decreased to 7 seconds and hurt frequency has decreased to 2 seconds
- 冰冻时长减少到7秒,并且受冻伤的频率减低到每2秒受到一次伤害
- Entities on fire now melt Powder Snow when colliding
- 着火实体与细雪发生碰撞时会使细雪融化
- Increase vertical movement speed within Powder Snow
- 增加了细雪的垂直移动速度
- Strays, Polar Bears, and Snow Golems are now immune to freezing
- 流浪者、北极熊和雪傀儡现在免疫冻伤
- Mobs now shake when they are fully frozen
- 生物被完全冻住时身体会颤抖
- Skeletons converting to strays now only require the 7 seconds it takes for an entity to be fully frozen to begin converting, instead of the 30 seconds it took before
- 经过生物完全冻住所需的7秒后,骷髅就会转变为流浪者,而不是如之前那样需要30秒
- Leather horse armor now protects horses from freeze damage
- 皮革马铠可以保护马免受冰冻伤害
- Mobs that enjoy the heat (Blazes, Magma Cubes, and Striders) take increased freeze damage
- 好热的生物(比如烈焰人、岩浆怪和炽足兽)会受到更多的冰冻伤害
Trade & Loot Table Additions
交易&战利品表添加内容
- Added the following trades to Mason:
- 为石匠添加了以下交易:
- Will sell 4 Dripstone blocks for 1 emerald
- 以1个绿宝石的价格出售4个滴水石块
- Added the following trades to Wandering Trader:
- 为流浪商人添加了以下交易:
- Will sell 2 Pointed Dripstones for 1 emerald
- 以1个绿宝石的价格出售2个滴水石锥
- Will sell 2 Rooted Dirt for 1 emerald
- 以1个绿宝石的价格出售2个缠根泥土
- Will sell 2 Moss Blocks for 1 emerald
- 以1个绿宝石的价格出售2个苔藓块
- Moss blocks can be found in Shipwreck chests
- 在沉船内的箱子中可以找到苔藓块
- Glow Berries can be found in Mineshaft chest minecarts
- 在废弃矿井中的运输矿车中可以找到发光浆果
Technical Changes in 21w13a
21w13a的技术性修改
- Added metric cube of light!
- 添加了单位体积的光!
- Unused parts of code are no longer removed
- 不再会删除未使用的代码部分
Light block
光源方块
- Op-only (/give) air-like waterloggable block
- 只有管理员(使用/give)可以获取,方块性质类似空气,可被水浸没
- Emits light at a level determined by block state
- 通过方块状态确定发射灯光级别大小
- Visible and targetable only when the item is held (similar to barrier)
- 只有当拿着光源方块时,才可观察/选定放置下的光源方块(类似屏障)
- Right-click cycles light level
- 右键可以循环调整亮度等级
Fixed bugs in 21w13a
在21w13a中修复的漏洞
SPX 大数据区块链深度学习人工智能响应式自动翻译™ 由以下志愿者提供支持:Dianliang233、ETStareak、Halcyon、Light Beacon、Lxazl5770、Ricolove、SPGoding、WuGuangYao、ff98sha、lakejason0、xuan_su、zyjking
- MC-3366 – End portal appears transparent from below
- MC-3366 – 无法从下方看到末地传送门方块
- MC-70738 – Killing guardian with lava does not give cooked fish
- MC-70738 – 使用熔岩击杀守卫者不会掉落熟鱼
- MC-102269 – Polar bears drop raw fish instead of cooked fish when killed with fire or lava
- MC-102269 – 北极熊在被火焰或者熔岩杀死时掉落生鱼(本应掉落熟鱼)
- MC-108636 – There are a number of unused texture files
- MC-108636 – 有些没用的材质文件
- MC-123587 – Kicked from the game when reaching y levels over 30,000,000
- MC-123587 – 当坐标处于y>30000000时被踢出游戏
- MC-124667 – Air can be used in custom recipes, causing a crash
- MC-124667 – 自定义配方里可以使用空气
- MC-136776 – Some NBT tags are not kept when fish or axolotl mobs are caught in water buckets
- MC-136776 – 当鱼或美西螈被捕入水桶中一些NBT标签不会保留
- MC-167853 – Observer doesn’t detect when a grass block changes to dirt if a tree grows on top
- MC-167853 – 如果草方块的上方生长了一棵树,那么它变成泥土时侦测器无反应
- MC-174701 – Leash knot sound effect plays when loading singleplayer world
- MC-174701 – 在加载单人世界时会播放音效“栓绳结:被系上”
- MC-187544 – ‘Cover Me With Diamonds’ advancement improperly capitalized
- MC-187544 – 进度“用钻石包裹我”的英文文本有错误的大写
- MC-190774 – Stonecutter saw spins both ways simultaneously
- MC-190774 – 切石机的锯片同时向两方向旋转
- MC-194183 – Some experience points do not go towards Mending repair, even if the Mending gear is not fully repaired
- MC-194183 – 即使具有经验修补的装备还没有被完全修复,有些经验也不会被用于修复装备
- MC-195640 – Suspicious stew inedible with full hunger
- MC-195640 – 饥饿值满时无法食用迷之炖菜
- MC-197073 – Turtles laying eggs on red sand produce normal sand particles
- MC-197073 – 海龟在红沙上产卵时产生普通沙子的粒子
- MC-199065 – Zombies that die while on fire do not drop baked potatoes
- MC-199065 – 着火状态下死亡的僵尸不会掉落烤土豆
- MC-199237 – Back of ladder is incorrectly mirrored
- MC-199237 – 后侧视角下梯 子的材质被错误镜像
- MC-199239 – Vines appear incorrectly mirrored when viewed from behind
- MC-199239 – 后侧视角下藤蔓的材质被错误镜像
- MC-199242 – Texture planes of crop models appear incorrectly mirrored from behind
- MC-199242 – 后侧视角下作物的材质被错误镜像
- MC-201748 – Chain model planes are incorrectly mirrored on the rear
- MC-201748 – 后侧视角下铁链的材质被错误镜像
- MC-201751 – Chain section on lanterns is incorrectly mirrored from behind
- MC-201751 – 灯笼的链条从后侧无法正确渲染
- MC-201753 – Sea pickle green top sections do not render correctly from behind
- MC-201753 – 海泡菜顶部的浅绿部分从后侧无法正确渲染
- MC-203553 – Water bottle doesn’t extinguish candles
- MC-203553 – 水瓶无法浇灭蜡烛
- MC-203605 – Lightning rod bottom texture is mapped incorrectly
- MC-203605 – 避雷针的底部材质没有正确地翻转
- MC-203617 – Can’t “Pick Block” cauldrons with liquid or powdered snow inside
- MC-203617 – 按 ctrl 拾取时,无法拾取含有液体或细雪的炼药锅
- MC-203838 – Aiming a spyglass with a loaded crossbow in offhand creates weird third person effect
- MC-203838 – 在副手持有已装填的弩时使用望远镜在第三人称下看起来很奇怪
- MC-203847 – Waterlogged candles can be lit
- MC-203847 – 被水浸没的蜡烛仍可被点燃
- MC-204133 – Candle extinguishing particle appears offset from the candle
- MC-204133 – 熄灭蜡烛时产生的粒子位置错误
- MC-204430 – Cauldrons filled with water, lava or powder snow cannot be used as a workstation for villagers
- MC-204430 – 村民不会将装有水、熔岩或细雪的炼药锅视为工作站点方块
- MC-205060 – Powder snow does not cause underlying grass, mycelium or podzol to appear snowy
- MC-205060 – 细雪不会改变其下的草方块、菌丝和灰化土的材质为覆雪状态
- MC-205083 – Mobs wearing leather boots spin around when walking on powder snow
- MC-205083 – 穿着皮革靴子的生物在细雪上行走时身体会转动
- MC-205106 – Mobs that get damaged by powder snow can spawn inside powder snow
- MC-205106 – 会被细雪冻伤的生物可以生成在细雪里
- MC-205131 – Landing on powder snow while wearing leather boots inflicts fall damage on Java, but not on Bedrock
- MC-205131 – 在Java版中穿着皮革靴子在细雪上着陆会受到坠落伤害,但在基岩版中不会这样
- MC-205143 – The particles produced when extinguishing a campfire are misplaced
- MC-205143 – 熄灭营火时产生的粒子位置错误
- MC-205158 – Powder snow inside textures are not correctly mirrored
- MC-205158 – 细雪的内部材质未被正确镜像
- MC-205169 – Mobs don’t path find across powder snow blocks when not wandering
- MC-205169 – 不在游荡状态下的生物不能踏进细雪
- MC-205302 – Using /setblock to place a structure block defaults to save mode, unlike placing one by hand
- MC-205302 – 使用/setblock放置的结构方块默认处于储存模式,与手动放置的不同
- MC-205613 – Skeletons in powder snow spin when aiming at the player
- MC-205613 – 陷进细雪的骷髅在瞄准玩家时身体会转动
- MC-205885 – Endermen holding water, lava or powder snow cauldrons don’t drop cauldrons
- MC-205885 – 手持含有水/熔岩/细雪的炼药锅的末影人不会掉落炼药锅
- MC-205914 – Placing turtle egg/sea pickle onto turtle egg/sea pickle while sneaking doesn’t place it next to it, although placing candle onto candle does
- MC-205914 – 在潜行状态下,对海龟蛋/海泡菜进行再次放置时,不会放置到旁边的位置,但是蜡烛的话就没有问题
- MC-205918 – Experience orb stacks that were used in the mending process lose their experience amount, even if the stack is still larger than one
- MC-205918 – 即使在堆叠数量大于一的情况下,堆叠的经验球被用于经验修补也仍然会直接减少经验点数
- MC-208075 – Copper slabs and stairs are not included in the #minecraft:slabs and #minecraft:stairs tags
- MC-208075 – 铜台阶和铜楼梯分别不包含在标签#minecraft:slabs与#minecraft:stairs内
- MC-208588 – Axolotls change color when released from bucket / axolotl entity data isn’t stored in the bucket item
- MC-208588 – 从桶中放出美西螈时美西螈的颜色改变 / 美西螈的实体数据没有储存在美西螈桶中
- MC-208594 – Axolotls aren’t required for the “Two By Two” advancement
- MC-208594 – “成双成对”不要求繁殖美西螈
- MC-208647 – Axolotls don’t attack elder guardians
- MC-208647 – 美西螈不会攻击远古守卫者
- MC-208695 – Semi-transparent pixels on axolotl textures
- MC-208695 – 美西螈材质上存在半透明像素
- MC-208703 – Axolotls don’t give regeneration or remove mining fatigue
- MC-208703 – 美西螈未给予玩家生命恢复并移除挖掘疲劳
- MC-208745 – Explorer maps & filled maps turn blank after entering the nether or end
- MC-208745 – 探险家地图和已绘制的地图在进入下界或末路之地后变成空白
- MC-209371 – Can’t cut stacks in half in furnace output
- MC-209371 – 无法在熔炉的输出栏位使用右击抓取一半的物品
- MC-212221 – Glow item frames are rendered dark when a light source is nearby
- MC-212221 – 光源旁的荧光物品展示框会变暗
- MC-212305 – Back face of glow lichen is not correctly mirrored from behind
- MC-212305 – 发光地衣背面的材质没有正确地翻转
- MC-212736 – Some world border faces are rendered mirrored, resulting in incorrect corners
- MC-212736 – 世界边界的某几面被镜像了,导致角落渲染错误
- MC-213552 – Shulker hitbox does not immediately rotate after the shulker visually rotates
- MC-213552 – 潜影贝更换附着方块时碰撞箱更新滞后
- MC-213769 – Rooted dirt is far from other dirt variants in the Creative inventory
- MC-213769 – 缠根泥土在创造模式物品栏里未和其他泥土变种放在一起
- MC-213771 – Rooted dirt is in decorations tab
- MC-213771 – 缠根泥土在创造模式物品栏被分类为装饰性方块
- MC-213772 – Certain faces of azalea are not culled by other blocks
- MC-213772 – 杜鹃花丛的某些面在不可见时不会从渲染中剔除
- MC-213777 – Azalea and flowering azalea z-fight when placed next to blocks
- MC-213777 – 杜鹃花丛(暂定)与盛开的杜鹃花丛(暂定)在放置到方块旁时会出现深度冲突
- MC-213789 – Water behaves as if moss blocks were air
- MC-213789 – 水在处理与周围方块的连接时将苔藓块视为空气
- MC-213815 – Grass, ferns, flowers, bushes, saplings and bamboo cannot be placed on top of rooted dirt
- MC-213815 – 草、蕨类植物、花、灌木和竹子无法被放置于缠根泥土之上
- MC-213837 – Can’t pick block big dripleaf stem
- MC-213837 – 无法对着大型垂滴叶茎使用选取方块
- MC-213841 – Signs, banners, paintings & item frames cannot be placed on moss
- MC-213841 – 告示牌、旗帜、画和物品展示框无法放置在苔藓块上
- MC-213860 – Farmland/dirt path don’t convert to dirt when moss is placed above
- MC-213860 – 耕地/土径在苔藓块置于其上时不会变成泥土
- MC-213877 – Cannot turn Rooted Dirt into a Dirt Path
- MC-213877 – 无法把缠根泥土变成土径
- MC-213878 – Using bone meal on a small dripleaf shows breaking particles
- MC-213878 – 对着小型垂滴叶使用骨粉会产生破坏粒子
- MC-213899 – Big Dripleaf can be rotated incorrectly by breaking and replacing it
- MC-213899 – 挖掘和放置时的大型垂滴叶被错误地旋转
- MC-213907 – Skeletons don’t have a shaking animation while converting to strays
- MC-213907 – 骷髅转变为流浪者时没有摇晃动画
- MC-213958 – Azalea bushes connect to walls and fences
- MC-213958 – 杜鹃树叶连接紧挨的墙和栅栏
- MC-214049 – Mining rooted dirt is slightly faster than mining other dirt blocks
- MC-214049 – 挖掘缠根泥土比挖掘其他泥土类方块要稍微快一点
- MC-214073 – The azalea’s side textures are partially cut off
- MC-214073 – 杜鹃的侧面材质有部分被截去了
- MC-214097 – Cake cannot be placed on top of a moss block
- MC-214097 – 蛋糕无法被放置在苔藓块的上表面
- MC-214135 – Converted moss blocks do not update redstone
- MC-214135 – 可被苔藓块转化的方块在转化时不会产生红石更新
- MC-214181 – Rooted dirt cannot be picked up by endermen
- MC-214181 – 缠根泥土无法被末影人捡起
- MC-214374 – Redstone doesn’t connect vertically on moss blocks
- MC-214374 – 苔藓块上的红石粉在竖直方向上不连接
- MC-214586 – Rooted Dirt has no assigned tool
- MC-214586 – 缠根泥土没有最适挖掘工具
- MC-214589 – End gateway exit portals can be set to high coordinates, kicking the player
- MC-214589 – 末地折跃门的出口可以被设置在极高的坐标并踢出传送的玩家
- MC-214639 – Rooted dirt is not randomly rotated
- MC-214639 – 缠根泥土的材质不会随机选择
- MC-214693 – Tripwire texture is not mirrored correctly from behind
- MC-214693 – 从后方不能正确镜像绊线的材质
- MC-214694 – Tripwire which is part of a tripwire hook is not mirrored correctly from behind
- MC-214694 – 与绊线钩相连的绊线的底面材质没有正确地翻转
- MC-214695 – Big dripleaf texture mirrored incorrectly from underneath
- MC-214695 – 大型垂滴叶顶部材质的底面没有正确地翻转
- MC-214696 – Small dripleaf texture mirrored incorrectly from underneath
- MC-214696 – 小型垂滴叶顶部材质的底面没有正确地翻转
- MC-214698 – Azalea top texture is mirrored incorrectly
- MC-214698 – 杜鹃顶部材质的底面没有正确地翻转
- MC-214818 – Waterlogged pointed stalagmites don’t drop when their support block is broken
- MC-214818 – 含水的滴水石锥(石笋)在其附着的支撑方块被破坏时不会掉落
- MC-214858 – Powered big dripleaf play tilting sounds when blocks are changed nearby
- MC-214858 – 当大型垂滴叶被充能时,若附近方块发生改变,会播放叶子倾斜的音效
- MC-214879 – Selecting nothing and pressing Ctrl+C clears clipboard
- MC-214879 – 在不选定任何内容时按下 Ctrl+C 会清空剪贴板
- MC-214901 – Rain passes through moss blocks
- MC-214901 – 雨会穿过苔藓块
- MC-214965 – Maximum building height is 319, but warning message says 320
- MC-214965 – 最大建筑高度为319,但警告信息显示为320
- MC-216820 – Cobbled Deepslate Slab uses the stone sounds instead of the deepslate sounds
- MC-216820 – 深板岩圆石使用石头的音效而不是深板岩的
- MC-217749 – Small Dripleaf can’t be placed on Rooted Dirt while waterlogged
- MC-217749 – 小型垂滴叶处于含水状态时无法放置在缠根泥土上
- MC-218888 – Shift Clicking items into inventory prevents the relevant advancement from triggering
- MC-218888 – 按住Shift将物品移至物品栏会无法使其相关进度触发
- MC-219054 – Can type text into anvil text field without putting an item in it, preventing you from closing the UI with E
- MC-219054 – 不放置物品的情况下在铁砧中输入文字会无法使用E键关闭UI
- MC-219103 – The eyes of some entities can be seen through powder snow/lava
- MC-219103 – 可以透过细雪/熔岩看到某些实体的眼睛
- MC-219203 – Mineshaft support legs can generate in lava
- MC-219203 – 废弃矿井支柱可在熔岩中生成
- MC-219240 – Inconsistency: cobbled deepslate does not take longer to mine than deepslate
- MC-219240 – 不统一:深板岩圆石的挖掘时间比深板岩短
- MC-219635 – There is no sound when defrosting from fire/lava (vanilla parity)
- MC-219635 – 使用火或者熔岩融化细雪时没有声音
- MC-219740 – Spyglass overlay broken while in water with fast graphics
- MC-219740 – 图形品质为流畅下,在水下望远镜的遮罩层不会被完全渲染
- MC-219850 – There is no sound or subtitle for applying/removing/scraping wax or oxidation
- MC-219850 – 打蜡、除蜡、除锈时没有音效和字幕
- MC-219868 – Opening a UI darkens the background less than it used to
- MC-219868 – 打开UI后的背景变暗程度比之前版本要小
- MC-219906 – Minecraft crashes when spectating an entity submerged in water
- MC-219906 – 在旁观模式中切换观看实体视角时游戏崩溃
- MC-219920 – Amethyst Blocks can no longer be gained by mining them
- MC-219920 – 无法通过挖掘获取紫水晶块
- MC-219933 – Shulker heads do not flash red when taking damage / when killed
- MC-219933 – 受到攻击/死亡时,潜影贝的头部不会变红
- MC-219937 – Parity issue: Clouds are at y=192
- MC-219937 – 平台统一问题:云的位置处于y=192
- MC-219973 – Hanging Roots takes about a second to be mined
- MC-219973 – 垂根需要花费一秒左右的时间才能被挖下
- MC-219974 – Big Dripleaf takes about a second to be mined
- MC-219974 – 大型垂滴叶需要花费一秒左右的时间才能被挖下
- MC-220068 – Experience orbs are no longer affected by the fog from powder snow/lava
- MC-220068 – 经验球不再受到细雪或熔岩迷雾的影响
- MC-220069 – Wither/creeper armor is no longer affected by the fog from powder snow/lava
- MC-220069 – 凋灵/苦力怕的盔甲层材质不再受到细雪/熔岩的视觉迷雾影响
- MC-220070 – Lightning is not affected by the fog from powder snow/lava
- MC-220070 – 闪电不受到细雪/熔岩的视觉迷雾影响
- MC-220157 – String is not affected by light levels
- MC-220157 – 线不受光照等级影响
- MC-220174 – With graphics set to Fabulous!, blocks such as honey, slime and stained glass appear lit up in third person mode
- MC-220174 – 图像品质设为极佳时,在第三人称视角下蜂蜜,史莱姆和染色玻璃会发光
- MC-220269 – Shader texture coordinate wrapping mode causes screen effects like glowing to wrap where they shouldn’t
- MC-220269 – 着色器的 texture coordinate 启用了 wrapping(折返)模式,导致发光状态之类的屏幕效果会被错误地折返到屏幕的另一边
- MC-220339 – Beacon beam is not affected by the fog from powder snow/lava
- MC-220339 – 信标光束不受到细雪/熔岩的视觉迷雾影响
- MC-221146 – Water fog still very subtle making water appear too clear in the distance
- MC-221146 – 水下迷雾过于细微,使得水在应有的距离内过于清澈
来源:Xiao-Mou